Search found 10 matches

by thedudeabides
Tue Jan 06, 2009 6:36 am
Forum: Suggestions
Topic: Food consumption text variations?
Replies: 23
Views: 2904

Re: Food consumption text variations?

Why am I extremely grateful that I have no idea who Katy Perry is?
by thedudeabides
Tue Jan 06, 2009 6:28 am
Forum: Suggestions
Topic: Outfit Ideas/suggestions
Replies: 15
Views: 2208

Re: Outfit Ideas/suggestions

Back off man. I'm a scientist!
by thedudeabides
Mon Dec 15, 2008 11:59 am
Forum: Suggestions
Topic: Toilet
Replies: 33
Views: 32229

Re: Toilet

Oh trust me...don't wanna try to rob anywhere near my skull. No tellin what's up in that cobwebby, delusion-ridden, nightmarish, cavernous expanse.
by thedudeabides
Wed Dec 10, 2008 7:19 am
Forum: Bug Reports
Topic: Typos - MAY CONTAIN SPOILERS!
Replies: 195
Views: 208588

Re: Typos - MAY CONTAIN SPOILERS!

White Noise Generator: A small device that generates soothing "white noise" and improves the quality of your rest. So what's "white noise"? Hard to say exactly, but pretty much anything after "Thriller". The . and ? should go inside the quotes. i.e. "white noise?" and "Thriller." http://www.grammarb...
by thedudeabides
Tue Nov 18, 2008 3:31 pm
Forum: Suggestions
Topic: Action Bar and Action Frame Enhancements
Replies: 7
Views: 1407

Re: Action Bar and Action Frame Enhancements

Here's the thing, I agree, it's about the content but people will only reread content a time or two then no matter how clever it is people will just move to the end and hit attack. KoL has combatted this with different attack messages for different familiars and equipment, but again, once you've see...
by thedudeabides
Sat Nov 15, 2008 2:18 pm
Forum: Suggestions
Topic: Action Bar and Action Frame Enhancements
Replies: 7
Views: 1407

Action Bar and Action Frame Enhancements

One of the common design flaws with most online games is the amount of scrolling involved. You attack, then scroll to the bottom, click attack or whatever, multiple times, then you have to scroll back to the bottom to see what dropped. There are a lot of greasemonkey scripts that assist with this on...
by thedudeabides
Tue Nov 11, 2008 8:04 am
Forum: Suggestions
Topic: Weapon Class Proficiencies
Replies: 0
Views: 7646

Weapon Class Proficiencies

The only place I know where to get this info is on my profile page. However it'd be nice to have this info on my equipment page as well so I can either choose the best fit for the weapons I have, if I have to attack a stronger monster, or use it to choose something I'm not more proficient in so I ca...
by thedudeabides
Mon Nov 10, 2008 1:13 pm
Forum: Suggestions
Topic: Initial observations/suggestions/et al
Replies: 15
Views: 3460

Re: Initial observations/suggestions/et al

I prefer the hourly gradual idea personally. It really marginalizes the importance of rollover which as a game played around the world, it's probably a good thing. Additionally I like the 1k cap turns, b/c even eating/drinking optimally you can't accrue that many in a day, but it allows people to le...
by thedudeabides
Mon Nov 10, 2008 12:43 pm
Forum: Suggestions
Topic: Initial observations/suggestions/et al
Replies: 15
Views: 3460

Re: Initial observations/suggestions/et al

Well, to give an idea of another way this is done, SSW knocks off a fullness and drunk every hour and you also get 2 turns an hour. There are no rollover turns given. Almost all food and drinks give 1 full or drunk. The number of turns these give is typically dependent on how hard it is to make the ...
by thedudeabides
Fri Nov 07, 2008 10:37 am
Forum: Suggestions
Topic: Initial observations/suggestions/et al
Replies: 15
Views: 3460

Initial observations/suggestions/et al

First off, and I know I mentioned this in chat. But well done. The game layout is extremely nice, and at least for someone who's played a few online games, any time I look for something, it's pretty obvious where to find it. Which makes it easy to start up, and that's a good thing. :) In any case, I...