So Gob, how abouts you say I take a what at it and guess how it's done?
Spoiler:
Whenever an 'event' occurs, you send a signal to the mouse telling it not to move the cursor, and then cause the gears to rapidly rotate... this causing the vibration effect.
I am simply giving this idea because I can see it being beneficial, even though I can see everyone here going "ZOMG! NOES I DOES NOT LIKES THIS IDEAZ!". Out of every online game I have ever played (and I've played a lot) I have always seen the economy go incredibly south and never recover (I wonder ...
Yep, there is a 110% chance, you can see them right below... but there not on a black background... I missed that part. you could always go into paint and do a background fill :P Note: Im going to assume that you wanted the background as transparent. The image was rendered as transparent, but it was...
Just wanted to throw it out there, that I already submitted my ideas two posts up... and would be willing to help anyone else bring their ideas to life
Heres my idea for a the login design in 900x600 pixels, note that it does not show the complete image on certain monitors... It was all done in 3D so if color, position, rotation, etc... needs to be changed it takes about 30 seconds... I also am working on an html form. Version 1: http://i646.photob...
I think this idea might add something fairly interesting to the game that would keep people on their toes...Essentially while adventuring, sleeping, sitting there doing nothing, you have a random chance of an interdimensional rift opening up and taking you into an alternate paradoxical dimension, wh...
After resetting, any attempt to add moolah to your stash results in an "Oh you di'n't, Action not permitted due to reset restrictions currently in place."
Not exactly a bug, but may want to get fixed... Inputing the withdrawl amount as a letter, symbol, decimal, or fractional number, results in withdrawl of the maximum number of items you have... the maximum number of items is also withdrawn if you input 0 or a number higher than the number of items y...